Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 31-03-2009 , 10:30 PM
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Piggy rework

Found some of my old models.. the pig has been one of my favrites for a long time and now with Zb i can make him look better. So far just playing around with the muscles. Lots planed

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 01-04-2009 , 02:14 AM
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maya render so far lot more to add detail wize

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 01-04-2009 , 10:17 AM
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Great!

Lovely character Kurt!

Have just finished your Basic Human and Cartoon Dog, really enjoy your modeling style.

Do you produce a skeleton for all your models? I would love to do a skeleton and bind fom my Franky and dog...You don't have any skeleton tuts on here do you? Maybe do a short walk cycle for both, throw ball and fetch!

Cheers!

-Jacques


Poly-pushing on a '96 SGI O2
# 4 02-04-2009 , 02:41 AM
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more time to start refining a bit.. still a lot more to add.

If i do put a skeleton in the model it just to get a rough pose i haven't done any rigging for animtaion in a while now

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 02-04-2009 , 08:47 AM
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can i ask how many polys this guy is?




that's a "Ch" pronounced as a "K"

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# 6 02-04-2009 , 03:33 PM
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wire... base mesh is about 22 thousand tris

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 02-04-2009 , 06:25 PM
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roughing out his armour... lot more nik naks to be added

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 8 02-04-2009 , 06:28 PM
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Kurt i have one question which deformer did you use for the shield here is picture what i mean by that ... shaping it oval i mean.

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# 9 02-04-2009 , 08:24 PM
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i would think you could just take a cylinder and cut it in half

but i'm also guessing he just used a NURBS plane




that's a "Ch" pronounced as a "K"

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# 10 02-04-2009 , 09:24 PM
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I saw in 3Dsmax there are deformers where you can easily shape your polygonal plane in this shape without pulling vertex.... ? I always pull vertex and that consume a lot of my time and it's not very accurate...

# 11 02-04-2009 , 09:55 PM
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maybe you could use a lattice or if you have 2009 the soft selection thingy




that's a "Ch" pronounced as a "K"

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# 12 02-04-2009 , 10:56 PM
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I just made a line with ep curve tool then duplicated flipped upside down and then lofted.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 13 02-04-2009 , 11:02 PM
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Yeah i have 2009 but where is this soft selection tool ?

Kurt : Is there a way to be done this with any kind of deformer ? I saw it in Max so we must have smth like their tool

# 14 03-04-2009 , 12:10 AM
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it's a new option for your standard transformation tools

either toggle it in the tool's attributes, or hit 'b', hold b and middle mouse drag to change the radius of influence




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 15 03-04-2009 , 01:03 AM
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Im still using 2008.. and generally dont use many of the things like deformers


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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