Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-09-2004 , 07:54 PM
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Creating Environment in Maya5

hello.. im a new user to maya and i would like to find a way to create a realistic environment.. i imported 6 pictures from TERRAGEN (a program for creating environments) but how can i use those pictures in maya.. i created a cube and stuck all those pics on the four faces on the side of the cube i got a nice environment but the cube edges are showing though as u can c in the picture attached.. it shows that im standing in a cube.. anybody has a suggestion or a better way for creating a nice realistic environment in maya .... hope to have an answer.. thanx.

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# 2 02-09-2004 , 08:04 PM
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You could merge all those pictures in something like photoshop and then apply the new imadge onto a sphere.


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# 3 02-09-2004 , 08:06 PM
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yeah, a sphere would probably be better then a cube.

# 4 02-09-2004 , 09:45 PM
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sampaio

ok. ur right guys but the sphere is not giving me the right look.. i mean that ok.. i combined hose pics into one long pic.. alright? when i stick it on a sphere, the sphere scrambles the image.. u know it makes it small from the top and bottom and large from the middle.. i hope u understand what i mean.. im not so familiar with texturing but thats whats happening.. i select the sphere ------> assign new material ---> lambert ---> open file --> select folder ---> select image , and its on the sphere BUT image is not in a good shape.


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# 5 02-09-2004 , 09:56 PM
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Might need to look into UV mapping to adjust how the texture displays.

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