This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
ok,
ive seen some flak explosions
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they blow up like a normal explosions then bits of debris go flying out taking some of the cloud with them
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any ideas on how to do this ?
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