Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-09-2011, 05:46 AM
MademoiselleEve
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Join Date: Jul 2011
Posts: 12

Problem to assign materials

Hello,
as you can see on the picture, I'm trying to assign materials "Front Image" on my polygon; I selected the polygon > "assign existing material" > "Front Image", but nothing happens... I was trying to do the same as the video "Santa" (from this website) teached, to begin my work with two images planes : the front image and the side one. But I'm working on a Mac and I can't press shortcut keys of a P.C.
Thank you for your help ! (I begin with Maya 2012).
Eve

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# 2 23-09-2011, 05:49 AM
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Gen
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I think showing textures is the same '6' key on a Mac as it is on other platforms.


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# 3 23-09-2011, 08:43 AM
MademoiselleEve
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Join Date: Jul 2011
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the key

Thank you but it doesn't work; I may not use the good key or I don't hear very well on the video (I speak French and my English is just basic). Could you just tell me the exact key I have to press ?

# 4 23-09-2011, 09:23 AM
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honestdom
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appuis sur la touche 6 de ton clavier

# 5 23-09-2011, 09:37 AM
MademoiselleEve
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Join Date: Jul 2011
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Ok thank you for the french answer ! I though it was more complicated than this ! It works now.

# 6 23-09-2011, 10:11 AM
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honestdom
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cool, I don't speak very good french by the way. I just sit near a french guy.

# 7 24-09-2011, 08:13 PM
MademoiselleEve
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Join Date: Jul 2011
Posts: 12
ah ah ! That's practical ! thank you.

 
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