Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-09-2003 , 03:40 AM
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Join Date: Jun 2002
Posts: 41

Rendering Problem

I have a scene with a mountan area and a sky.The sky was made from a jpg onto a sphere.So the mountain area sit's inside the sphere and when i rendered it the sky was kind of dark so i then put in a volume light and pre-render looked good but once i rendered it nothing but pitch black shows up.

Im thinking it has to do with the sky and sphere but i was wondering if anyone else has had this problem before.

# 2 11-09-2003 , 11:58 AM
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Join Date: Sep 2002
Location: London, UK
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couple of things that might be worth trying:

#1 flip the sphere's normals so that they point inwards
#2 map the sky texture to incandescence channel instead of color channel. The sky will then self illuminate.
#3 try with directional light instead of volume light.
#4 turn off the sphere's shadow casting and receiving.


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Last edited by kbrown; 11-09-2003 at 12:01 PM.
# 3 12-09-2003 , 01:29 AM
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Join Date: Jun 2002
Posts: 41
Cool kbrown, seem like at least one of those might work.Thanks.

I'll try it out once i finish painting my room.user added image

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