first, make a demo reel (basically just render out your best texturing jobs, and make a video out of em.
i suggest you focus on what you are best at, which, for you, seems like its texturing.
then make a portfolio site with your work on it, and make the reel available for download. and post it up on sites like this, zbrushcentral.com, polycount.com, and any other forums you can think of. and if its good enough, eventually you will get hired by someone.
-Andy