Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 28-02-2010 , 05:10 PM
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Only a little in lightwave, walk cycle sort of thing but I have read up loads on it should be fun or like having your teeth out LOL, rigging, skin weights and body movement what could go wrong...........dave

# 17 28-02-2010 , 09:53 PM
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Fantastic work daverave! Renders look top notch!

# 18 28-02-2010 , 10:03 PM
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Originally posted by daverave
Only a little in lightwave, walk cycle sort of thing but I have read up loads on it should be fun or like having your teeth out LOL, rigging, skin weights and body movement what could go wrong...........dave

Do you have a specific tutorial/book you are planning on working from, or are you going to try and wing it with what you know?

And you have used Lightwave? Was that as a hobby? what made you switch to maya? Is there much difference between lightwave and maya, or is it much the same things just called different names?

# 19 28-02-2010 , 10:30 PM
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Thanks THX1138 for your comments
Ben I will look at some tutorials for the rigging and waight maps but I will wing the rest. Lightwave and maya are like calk and cheese, I can model a lot faster in lightwave then maya but that is were the problem is in lightwave the freedom you have comes at a price, that price being that what you have modeled does not look as good in lightwave as the same stuff in maya, I wish I could combine the best of the two that would be a sweet package.........dave

# 20 03-03-2010 , 01:53 PM
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Nearly done with the modeling in maya, need to do some displacement maps in photoshop for the grip and wooden bit...........dave

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# 21 04-03-2010 , 08:50 PM
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Forgot the wigdet near the stock end

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# 22 04-03-2010 , 09:33 PM
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does look nice dave

# 23 04-03-2010 , 09:59 PM
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Thanks Ben
Not to much to do know...........dave

# 24 04-03-2010 , 10:04 PM
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I agree, it looks very nice.


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# 25 04-03-2010 , 10:11 PM
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Thanks Tom
Still thinking about your whitewashed walls............dave

# 26 04-03-2010 , 10:29 PM
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HaHaHa!! Thinking got the Falcon on the end of a key Chain. Best I keep the thoughts to a minimum!! HaHaHa!!


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# 27 19-03-2010 , 07:55 PM
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Doing some normal mapping using photoshop (first time) for the pistolgrip screw head is a little lame........dave

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# 28 19-03-2010 , 09:59 PM
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Looks very good Dave. Nice work!!


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# 29 19-03-2010 , 10:10 PM
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Thanks tom
How is the palace comming on, I do think once they have the gallery up it should be in there, I am now going to have a beer and a fag..................dave

# 30 19-03-2010 , 11:43 PM
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Very nice. Handle details seem very good, the screw needs a little more definition, but i think you already mentioned that.

Good stuff.


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