Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-06-2006 , 12:59 AM
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MattTheMan vs. Joopson (again :p)

Ok,

Subject: Inorganic Object (photorealism)

No poly limit

Textures- yes

Time- two weeks

Any renderer, and any modeling program.

Good luck, Joop user added image


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# 2 03-06-2006 , 01:04 AM
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thanks! good luck to you too!:attn:


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# 3 03-06-2006 , 01:05 AM
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thanks user added image

Ok- im deciding on the object, but I am going to try to achieve a flash-photography effect. Should be difficult enough to keep me going for 2 weeks user added image


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# 4 03-06-2006 , 01:05 AM
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are plants considered inorganic?


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# 5 03-06-2006 , 01:08 AM
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hmmm... no. But you can go ahead and do it if you want. I chose my item- my razor

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# 6 03-06-2006 , 01:09 AM
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no, i would rather stay within the rules.... so i will find something inorganic


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# 7 03-06-2006 , 01:12 AM
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i picked my flute!:attn:
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this will really be a challenge for me!


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# 8 03-06-2006 , 01:13 AM
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good luck! I can't tackly my beast with polys. good old nurbs for me :p


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# 9 03-06-2006 , 01:19 AM
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by the way, yes i do play the flute! lol... its my favorite instrument:attn:

i will make everything in maya,using polys, then add small details in zbrush..... like the ridges on the buttons... the textures i will create are:

color=none, built in shader in maxwell
spec= possibly, for scratches
reflection=for scratched
defuse= i dont know what it does, lol
bump=for small scratches
normal= for ver high poly detail(if i need it)


Environment Artist @ Plastic Piranha
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Last edited by Joopson; 03-06-2006 at 01:23 AM.
# 10 03-06-2006 , 01:20 AM
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cool! I play the guitar (electric) and keyboard/piano.


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# 11 03-06-2006 , 01:24 AM
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i used to play drums and keyboard, but i GOT bored, lol.... so i took up the flute.. i got inspired by Ian Anderson of the oldies band Jethro Tull. he is amazing at flute, and incorporates it into nearly every song he wrote....


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# 12 03-06-2006 , 01:32 AM
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Ok- I got my layout ideas-

I am gonna use bump for sccratches, and to throw off reflections on plastic. Also, I will use metal shaders, plastic, phong, bump for scratches... a few textures

And of course NURBS for the modeling. I am starting- NOW


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# 13 03-06-2006 , 01:42 AM
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change of plans- not the razor, it's just far too complex. Instead I probably will model my MP3 Player- Toshiba Gigabeat F10-

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# 14 03-06-2006 , 02:28 AM
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so far(in sub-D) however i modeled in polys........
mental ray render
no texture
standard lambert
Uffizi HDRI

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# 15 03-06-2006 , 02:59 AM
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close up shot of the mouth piece so far

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