Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 16-05-2003 , 01:46 AM
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Join Date: Apr 2003
Posts: 1

Flexor

i have this problem where the flexor sticks to the side of the face of my charector and so when i pose his arms the side of his face streches..is there anyway to avoid this before or after creating the flexors?

# 2 16-05-2003 , 09:47 AM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
it depends how you created the flexors, how you painted (or not) goal weights - maybe accidentally painting on the face, if you used blend shapes for the flexor, used too big clusters. there is a lot possible sources for mistakes - and w/o telling how exactly you created the flexor it is close to impossible to help you there.

# 3 16-05-2003 , 09:09 PM
Nem's Avatar
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Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
make sure u create flexors for the joints


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