Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
The ship is made with Nurb surfaces. The Pirate is also a Nurbs patch model fully rigged. I used Photoshop to build my textures.
This still is a teaser for a animated short I am planning to create. The trailor is on my site at Hauser 3D
I was hoping that is was "Good enough for the Gallerie!"
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