Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 31 03-06-2004 , 04:47 PM
stedo's Avatar
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Join Date: Jul 2003
Location: Sweden
Posts: 148

how are you going to handle the different material types on the jacket? im assuming you want the armor to have a thick plastic look to it...

Hm. Good point. I guess the armour pieces should be separate from the body mesh if I want it to look good when animating/texturing. Most think about that.. user added image

- S


Stefan Doverud
<a href="https://www.doverud.com/">www.doverud.com</a>
# 32 03-06-2004 , 05:08 PM
Rubberkidney's Avatar
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Join Date: Mar 2004
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thanks for the responses stedo! keep up the good work, cant wait to see more

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