Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-02-2008 , 06:19 PM
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Lumps in Milk?

Hey...

I'm not sure wether or not this question has been asked before, but I couldn't really find much...

I want to make a simple scene in Maya, where milk is poured into a glass.
The thing is, that this milk is over date, and so there have to be lumps in it.
I don't want them all to float on top of the fluid, but I'd want them to be quite well distributed troughout all of the milk.

So... How could I make such lumps? And how would I make them behave the way they should?

Thanks


Please don't make me think... It hurts us! :p
# 2 16-02-2008 , 10:19 PM
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My first thought would be to use the blobby particle type with either a reduced mass, or as a sepparate shape with its own gravity control, so as to make the blobbys seem more viscious?

Gove those a try.

Anyone else have any ideas?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 17-02-2008 , 02:28 PM
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my first thought too

heres an example

these are the settings

use
ratio
and threshold

Attached Thumbnails

take it easy and life will be easy
# 4 17-02-2008 , 02:29 PM
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this is the result (the render with maya software)

remember this is just VERY quick.., im curious about this too

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take it easy and life will be easy
# 5 17-02-2008 , 02:30 PM
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this is what it looks like in the view port

ive used an ocean shader and lightened the colours somewhat.., and aimed a spotlight at the whole thing

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take it easy and life will be easy
# 6 18-02-2008 , 01:59 AM
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That looks cool...
And it doesn't have to look gorgious... just a project for school.
Actually, I don't really know why I didn't think of this myself :headbang: .
Also, I realized milk isn't really transparent (:zzz: guess I was sleeping before), so any lumps within the fluid wouldn't be visible anyway.

Thanks for the reply...
I'll try it myself asap


Please don't make me think... It hurts us! :p
# 7 18-02-2008 , 02:05 AM
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Good job mirek03!
Thanks for the response to this! user added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 8 18-02-2008 , 12:29 PM
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no probs.., you could use two emitters and make one more lot of particles more transparent than the other,

im not too up on fluids as to make up something for you off the top of my head.

talk about forgetting things.., today the teacher says.., whats a 'pulldown'.., i answer.., changing to another aspect ratio., daaaa???!!!! answer is.., framerate of course!!!

it was a fusion lesson and it was full on user added image


take it easy and life will be easy
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