Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 21-01-2009 , 07:58 AM
murambi's Avatar
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check this out


# 2 21-01-2009 , 08:09 AM
gster123's Avatar
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Cool link.


"No pressure, no diamonds" Thomas Carlyle
# 3 21-01-2009 , 09:20 AM
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They get real cars to use as references?

I'm jealous. user added image


C. P. U. Its not a big processor... Its a series of pipes!
# 4 22-01-2009 , 07:50 AM
Chirone's Avatar
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dude, that is awesome!

10 monitors ftw!

i wonder what all those magazines are for




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 5 22-01-2009 , 09:22 PM
Acid44
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the magazines are probably for more reference on different colours and such for the cars

it amazes me every time i see the amount of work that goes into full production console gamesuser added image

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