Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 11-01-2003 , 02:41 PM
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Medeival Ages - tariqrf

well,,, (no pics yet... i am on another pc)... i am thinking of modelling Begam mumtaz mehal(wife of a mughal emperor)
's tomb built in 1653, so no problems right????? almost made the base and other towers the arches

waiting for the approval
Tariq

# 2 11-01-2003 , 03:38 PM
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cool!! do it mate!!!

# 3 12-01-2003 , 03:06 AM
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never heard of it - but it sounds great! I look forward to seeing it user added image


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
# 4 13-01-2003 , 09:50 AM
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Welcome.
I look forward to your scene.
I'm not familiar with this tomb or the associated history either.

P.S. would this be associated with the TAJ MAHAL?


Last edited by Garry1953; 13-01-2003 at 09:57 AM.
# 5 15-01-2003 , 12:37 PM
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exactly!!!!!!!!!!!!!!!! - THE TAJ MAHAL... i thought of saying that but just wanted to test your knowledge....user added image... anyway... finished that base and the basic foundation of the building right now..

will post pics soon,
tariq

# 6 15-01-2003 , 02:04 PM
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well, this is what i have achieved after an hour of fiddling and trying to get some pics of the real taj mahal... although the sizes right now is not perfect.. it will be fixed a bit later

wish me luck
tariq

# 7 15-01-2003 , 02:21 PM
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nice mate a good start...

# 8 15-01-2003 , 03:48 PM
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latest update:

# 9 15-01-2003 , 03:56 PM
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btw, i just saw babyducks entry..... hey!!!! are two supposed to have the same idea????.... well, now i have improve on mine a lot!!!!!

anyway.... plz i need feedback and suggestions... i have to win this time!!!!

# 10 15-01-2003 , 08:52 PM
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tariqrf

I don't think it matters how many use the same idea in principle, as each individual sees the same thing slightly different.

Your model is looking good.

# 11 16-01-2003 , 08:45 AM
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latest update with better minarets and a bit of adjustments(just testing with a bit of texture)

# 12 16-01-2003 , 08:48 AM
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btw, please let me know of the errors and.... suggestions????

i dont know too much texturing... so i am confusued right now... but your suggestions are always welcome

# 13 16-01-2003 , 09:56 AM
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i'm curious what you're using as reference photos - was there once - amazing place - there's also this big long fountain in front of it. Going to model that??? sorry - can't help you with texturing as i know diddly squat myself...user added image


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# 14 16-01-2003 , 02:04 PM
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Great model

now, add some trees a fountain or 2 and some textures and you have a super great model !


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# 15 16-01-2003 , 03:39 PM
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Originally posted by tariqrf
btw, i just saw babyducks entry..... hey!!!! are two supposed to have the same idea????.... well, now i have improve on mine a lot!!!!!

anyway.... plz i need feedback and suggestions... i have to win this time!!!!

well the same applies to me - i have to improve mine as i compete with you directly now user added image

some feedback i give anyway - you model is way to small - no human beeing is able to climb your steps - unless you want to have some giants walking around. - the whole thing is 74 meter high - and the big base plate is roughly 130 (!!!) meter. the thing we are modeling is huge huge huge - and considering that it is pure white marble - nobody can afford to buy such a thing nowadays user added image

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