Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-01-2017 , 06:03 PM
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Join Date: Nov 2012
Posts: 107

Vehicle image plane?

It's been a while since I've modeled a vehicle but I was attempting to start a 1969 Chevrolet Camaro and the image planes or images themselves are drawn at different sizes. I know how to adjust in maya but I can't get them remotely close. The front of the car is way smaller and the glass and a-pillars are visibly different. Is there a way to fix this, Photoshop? I've tried three different sheets (images but they're all like that. I attached a ss and the red lines (glass, etc.) are all different sizes. I've done just planes and planes on a plane so I could scale the plane itself and I can't get it even close. Any help would be appreciated.

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