Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-06-2003 , 07:43 PM
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Toyota MR2 Turbo Widebody remodel

here is the front bumper of my the MR2 that i am remodeling....i am trying to smooth it out by converting it to sub-d...wondering if there is anything i did wrong? or anything needs to be fixed..thanks

btw, this is how it looks like before https://forum.simplymaya.com/showthre...&threadid=4589

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Last edited by mr2turbosw20; 25-06-2003 at 08:15 PM.
# 2 25-06-2003 , 07:46 PM
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subd wire

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# 3 25-06-2003 , 07:47 PM
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poly wire

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# 4 25-06-2003 , 07:55 PM
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with the fender

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# 5 25-06-2003 , 08:20 PM
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with the hood, the hood is a bit werid...(my bro's idea) i might get the NSX style hood for it later....

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# 6 25-06-2003 , 08:25 PM
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could you please post the low poly bumper next to the front bumper so I can take a look at the wire together? Thanks,
B


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# 7 25-06-2003 , 08:26 PM
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i put on the headlight just to make it look more like a car...=] nothing was fixed on the headlight YET....

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# 8 25-06-2003 , 08:34 PM
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is this what u need, brian?

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# 9 27-06-2003 , 10:36 PM
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been busy, since i have to work...but here is an update!

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# 10 28-06-2003 , 07:41 AM
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=[.... no replies, i guess no one is interested in my model
another update

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# 11 28-06-2003 , 07:43 AM
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wires

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# 12 28-06-2003 , 07:44 AM
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back

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# 13 28-06-2003 , 07:47 AM
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more wires

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# 14 28-06-2003 , 04:41 PM
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the model is great. and i seen a little bit with the poly wireframe. you have one really big polygon which probably should be split up into 2 quads - just needs a split edge.

here is what i mean:

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# 15 29-06-2003 , 06:06 AM
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i see.....thanks, i am gonna fix it when i have time for maya...just got off from work.....very tired...^^ but thanks anyways


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