Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 91 09-01-2010 , 07:13 PM
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I believe it got worse later, I had to leave early as I have a long train ride home from London. The boss lady passed out from too much and everyone else just got very hammered until gone midnight.

I recall one of the VFX supes coming round with a bad mesh from one dude for us to fix, now ya gotta bear in mind we are ALL pissed and so was he, we trashed the mesh and then wanted to go and have words with the guy in single file....I dunno waht happened after that as there was so much booze...hic!

Jay

# 92 09-01-2010 , 07:25 PM
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k...so if i ever make it to the uk for a visit brother....will you make sure that there is one of those parties happening at the time and you invite me to work with you, so i can see a day in the life of a gfx artist, the right way?
PLEASE?!?!?!
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# 93 09-01-2010 , 07:39 PM
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wait... you get cake?

# 94 09-01-2010 , 08:27 PM
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G:

Well I'll see....


Dom:

Yeah mate, theres actually an in house cake club too (seriously), its awsome, yesterday someone made a 3 tier carrot cake it was a monster!! But I didnt have it, as it orange flavourings in it, and I cant have oranges...'tis the bringer of migraine!! so I settled for jammie dodgers melded with custard creams!!

Jay

# 95 09-01-2010 , 11:24 PM
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jammie doggers?
custard creams?
what are these cuisines you speak of?...
cakes can have more then one tier?....i thought that was reserved for weddings..
i feel so sheltered ><
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# 96 09-01-2010 , 11:30 PM
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I speaketh of Biscuits dear boy, a jammie dodger is somewhat similar to an oreo, but with a standard biscuit instead of chocolate, the centre being that of Jam or jelly as you say.

Custard creams are a square biscuit, with a custard/vanilla flavoured icing in the centre.

Well in cake club anything goes at our place.


anyway on with the thread at hand, no more of this loose off topic biscuit, and party talk.....its just not good sport!!

Jay

# 97 10-01-2010 , 01:41 AM
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I anxiously await your next update old friend...

with a saliva covered tongue..LoL

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# 98 15-01-2010 , 11:59 PM
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Updatus!

J

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# 99 16-01-2010 , 12:21 AM
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Yay, It lives!
....is that Larry's leisure suit?...
Heh, looks nice bro.
I suppose the overlap sorts its self when smoothed?
1 , 2, or 3 peices of geometry?...i'm guessing....2 knowing

Shirt + pants...then Overcoat

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# 100 16-01-2010 , 08:58 AM
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Yeah mate 3 bits....you are obsessed with smoothing old boy LOL - take two faceted edges and see me in the morning LOL

BTW, who in gods name is Larry?

Jay

# 101 16-01-2010 , 07:09 PM
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Dude, I'm not obsessed!...look at the DS9 model, not a single smoothed object in that model!!!!....

I just, like the way smoothed objects look...I understand the need and usefulness for soft normals, and beveled edges..i do..
<---looks around wtih shifty eyes.

Non the less.
Google Leisure suit larry....
He's a game character .... a nerdy screw up that is always trying to get Laid, and never can...hilarious stuff really.
the object of the game os to get him a woman and get her to say yes.. ......I know, its rather adolescent of me...but..Still!.
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# 102 16-01-2010 , 08:32 PM
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Cool,

I referred to the smoothing because of what we spoke about on the model you have been doing of late...savvy??


Jay

# 103 17-01-2010 , 01:19 AM
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Aye, i know mate. Was pokin a bit o fun at you is all user added image

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# 104 17-01-2010 , 03:31 PM
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Update........................


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# 105 17-01-2010 , 05:40 PM
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MAte, i know this might be cliche...
but i think that a thick tuft of hair comming out of his sleeve above his hands, might be in order here.
I believe that it would set off his chinstical.

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