Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 25-01-2003 , 08:48 AM
AbsolutelyWhite's Avatar
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Location: Greece - Chalkida
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Which material for what?

I was thinking...which material suits right for what things?
maybe a list? user added image


Ioannis KarAvas
# 2 25-01-2003 , 12:57 PM
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Lol... That would be a huge list user added image


Kari
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Do a lot, Fail a lot and Learn a lot!
# 3 25-01-2003 , 02:05 PM
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check out maya's documentation -> rendering, has everything form lambert to the refraction values for gold, brass and everything

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