Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-01-2010 , 12:45 PM
traptunder's Avatar
Registered User
Join Date: Jan 2010
Posts: 1

design interface to manipulate maya object

hello everyone. i'm new here and i'm somewhat of an amateur in using maya. i haven't worked on maya that much but i do enjoy it a lot. the reason i'm posting this thread is because i have some queries about this project i am working on. i want to create an interface design that allows the user to manipulate (e.g zoom in, zoom out) objects created in maya. i researched a bit and found that maya API is available for visual c++. but what i can't figure out is if that'll work...or can it be done through MEL?
any information regarding this would be greatly appreciated

# 2 31-01-2010 , 06:14 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
An interface?

If you just want to zoom in/zoom out, export the object as an obj, and write an importer in your interface application.


Imagination is more important than knowledge.
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