Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-02-2003 , 01:40 AM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117

rigid bodies-set end

Hello,

I have a scene with a lot of blocks that fall from the sky.
They land on a table. They are all active rigid bodies.

Is they a way to set the end posiiton for them, but have the dynamics take care of the falliing and bouncing?
:banana:


Thanks,
Ari
# 2 03-02-2003 , 04:21 AM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
# 3 03-02-2003 , 05:58 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
You could "bake" your simulation?

but that wouldn't give you ..... wait a minute!

What if you were to make your "blocks" goals for particle blocks?

Then it "should" work closer to what you want, but since it's a flat table, you might have to key it after a certain point?

Not sure tho....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 4 03-02-2003 , 08:11 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Heh, I just came up with a wild idea. How about simulating the dynamics backwards user added image Don't know how it would look but at least they would end up where you want when played from end to start user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 5 03-02-2003 , 08:16 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 6 03-02-2003 , 04:57 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
DUDE!

I never thought of that!

Good one....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 7 03-02-2003 , 05:05 PM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117
Thanks for the help...

Can you explain a bit more what you mean by doing it backwards?


Thanks,
Ari
# 8 03-02-2003 , 05:23 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Basically like blow the blocks up to the sky and play it backwards user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 9 03-02-2003 , 06:31 PM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117
ok, thats what i though.... but then the effect would be all different, i wolnd;t get the tumbling effect,...

but thanks anyhoo


Thanks,
Ari
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads