Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 20-08-2005 , 05:12 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135

help with modeling

i am making an ak47 i used image plane and use create polygon tool and extruded the faces so it is flat - which is the problem - how do i give it some curves e.g. the handles edges r rounder off how do i do this. i have tried smooth poly but this just makes it worse

help please

Attached Images
# 2 21-08-2005 , 05:40 PM
Subscriber
Join Date: Jun 2004
Posts: 274
extrude more faces, cut/split polys.

# 3 22-08-2005 , 06:38 AM
Registered User
Join Date: Dec 2004
Location: Melbourne, Australia
Posts: 36
The basis is the extrude cut and split faces as matt 4068 said.
You might also try creating different parts of your model separetly still using the cut/split and extrude and then using Polygons->Booleans->Union to add them all together. Also note that under Polygons->Booleans are Difference and Intersect which are also very usefull tools for modelling just create some poly boxes and try them.

Only one problem make note that after you do a boolean operation you may have excess edges and verts so you will probable have to go in and delete or merge them. If you want a vert to stay still whilein the merge get the vert you want gotten rid of select and hold the v key to snap it to the vert you want to stay still.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads