This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
it's good (I can't hear the sound clip on this machine which makes it hard!) but my main crit is that it's too busy. He always seems to be moving to the next pose and there's never a break. That makes it feel too much. The other thing I'd say is that you should give the eye less movement. At the moment they go all over the place and never hold focus on anything, again without hearing the clip it's hard, but I would have them returning to the same position (looking at the camera) every now and then so that it engages the viewer.
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