This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Does anyone have any idea how to make water (not fluid effects, but particles) run over someone's face? I have created an emitter and used the head geometry as a goal, with a weight of 1. They fly all over the place but not really like water running over the surface. I am using a poly head model.
Oh..some particles do stick to the face, but the rest are all over the place.
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