Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 03-12-2005 , 07:37 PM
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Start of the texture for the head, not looking so well...

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# 32 03-12-2005 , 08:03 PM
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lol, i havent posted anything since yesterday, i will later, lol


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# 33 03-12-2005 , 08:08 PM
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almost done modelling him!

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# 34 03-12-2005 , 08:18 PM
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texture start

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# 35 03-12-2005 , 08:47 PM
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Finished head texture.

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# 36 03-12-2005 , 08:51 PM
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did you use a real face picture for it? or draw it?


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# 37 03-12-2005 , 09:02 PM
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No it is a real face picture. Here is the texture for the face, you may be able to see it there better.

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# 38 03-12-2005 , 09:06 PM
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lol, here is mine so far

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# 39 03-12-2005 , 09:07 PM
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im gonna start on the Evironment now


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# 40 03-12-2005 , 09:45 PM
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Would you mind posting a poly count?


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# 41 03-12-2005 , 09:49 PM
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ok, POLYCOUNT=4978 tris
2499 quads user added image


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# 42 03-12-2005 , 09:51 PM
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Cool as long as its under 6000 tris its fine


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# 43 03-12-2005 , 09:53 PM
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yeah, but i still need to work on the textures though:headbang:


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# 44 03-12-2005 , 09:56 PM
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thats looking really good matt.


P.S can I post my comments in here?

# 45 03-12-2005 , 10:02 PM
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thanks gster user added image Sure you can post comments. Actually i am wanting peeps to post comments here!


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Last edited by MattTheMan; 03-12-2005 at 11:17 PM.
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