Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 23-04-2011 , 10:00 AM
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Todays update.
Worked a lot with zbrush for making normal maps and texture maps.
---Peace---

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Mein Blog : https://eyegrafix.blogspot.com/
# 17 26-04-2011 , 08:39 AM
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Todays update...
---Peace---

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Mein Blog : https://eyegrafix.blogspot.com/
# 18 26-04-2011 , 08:41 AM
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Location: NZ
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either the arms are really massive or the head is really small




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 19 26-04-2011 , 09:19 AM
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Join Date: Oct 2009
Posts: 58
Your right the arms are really massiv - going to fix this later this day.
---Peace---


Mein Blog : https://eyegrafix.blogspot.com/
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