Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-06-2003 , 05:37 PM
Inqubi's Avatar
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Join Date: May 2003
Posts: 4

Head WIP: need some feedback


# 2 07-06-2003 , 05:55 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
from the side he looks ok. only maybe pull the nose higher - not the tip, but where the nose hits the skin above lips.

the other views look a bit off. the eyes are too small and too far apart, if you ask me. the cheeks are a bit too round - maybe squashing them in a bit would help.

but then you probably need search long enough and find exactly that head on a living human :p

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