Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-02-2004 , 04:00 PM
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Foosball Table

Just a little something to keep me entertained. user added image Modeled after the actual table I have. Whatcha guys fink? user added image

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# 2 08-02-2004 , 04:29 PM
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very nice.

# 3 08-02-2004 , 04:29 PM
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looks good so far. user added image

# 4 08-02-2004 , 04:53 PM
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Quick update: added the score marker things, and the the little slot where you put the ball in. Right now, Im kinda lost on how to do that. Should I extrude up/out, and shape it, or use curves/nurbs?

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# 5 08-02-2004 , 06:56 PM
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looks good. you gonna make the little guys? this could make a real cool animation too.

# 6 08-02-2004 , 09:47 PM
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You could make a sphere and cut away 3/4 of it, then extrue a little to give it some depth.


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# 7 08-02-2004 , 09:51 PM
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Hard edges! Kill them! Other than that, looks ok. user added image


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# 8 08-02-2004 , 09:57 PM
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i expect to see an animation out of this. Maybe you coudl do the riverdancing players from the deoderant commercials?


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# 9 08-02-2004 , 10:03 PM
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As for an animation, no idea yet. Alls I know is Im gonna animate it some how. Dave, the actual table I have (which is my reference) has the hard edges like that. I kinda like it actually. Dunno if Im gonna bevel them out yet. user added image


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# 10 08-02-2004 , 11:59 PM
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Muhaha. Got my little ball-slot done. What I did was set the 'end sweep' of a NURBs sphere to 90. Converted to polys, dupicated/scaled for some thickness, and done. I think it looks rather good. Now I needa get on them players. user added image

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# 11 09-02-2004 , 12:02 AM
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Ball scoup came out really well. But i think your goal needs to be bigger.


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# 12 09-02-2004 , 12:38 AM
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you may not have gotten this far yet, but dont forget to add sliders (for lack of a better name) for the outside part of the table, for the poles... it looks like there just attached to or sticking out of the table right now


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# 13 09-02-2004 , 01:57 AM
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Yea, I havent made the soldiers/players yet. Ive been puttin them off for last, cause I think theyd be the hardest. Something to do with the poles....Im not too sure what your talking about? user added image


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# 14 09-02-2004 , 02:33 AM
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Update quickie. (heh, I said quickie....) Made the goals bigger. After I looked at it, they were abit small. Would make for a very tough game that way...user added image Gonna add some detail to the frame now. In other words, I dont want to model/Cant figure out how to make the players. :p

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# 15 09-02-2004 , 02:56 AM
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The sliders that Psuedo Realizm was talking about are the mettel holes the controle bars go through the side of the table. As it looks now. the bars on the side with the handles kinda look like there just floting there, becouse there just sticking right in the side like they were gloed.

Its looking good though, and comeing along nice. I think it will be really nice when textured.

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