Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 151 15-06-2003 , 08:34 PM
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this is what my plugin manager looks like - and thats not the way it is suppose to be.

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# 152 15-06-2003 , 08:48 PM
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huh? do you use any special skins for maya?
I have maya 5,too but my plugin manager looks different...

# 153 15-06-2003 , 09:57 PM
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He's using Maya for the Mac


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# 154 16-06-2003 , 04:20 AM
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ya... no skins, jsut maya... and all that stuff is missing....


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# 155 16-06-2003 , 05:38 AM
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oh maya for mac. Then I can't help you.
MAye click on the little grey arrow.

# 156 16-06-2003 , 11:12 AM
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FS, try clicking the Browse button on the bottom and then go into your Plugins folder to see if you can start it like that...

-Emo

# 157 16-06-2003 , 12:29 PM
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Eagle, the arrows are pointing down. Which means that the section is opened up. Hope you get this problem fixed soon forum. I wanna see more of your car user added image


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# 158 16-06-2003 , 05:08 PM
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i have maya 5 for mac too and i never have this problem (but mental ray doesn t work on mine user added image )


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 159 16-06-2003 , 06:35 PM
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i am going to say screw fixing maya, i jsut won't render out with MR or Vector yet... mabye when i am done. here is an update of the tire.. which needed it. C&C? PS. its a low profile tire.. for street racing/ sport tire - so it doesn't need huge offroad tread.

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# 160 16-06-2003 , 06:46 PM
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I am not sure but is it a diplacement map?

# 161 16-06-2003 , 07:15 PM
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its a bump, and i just noticed that the tread was inside out (the groves stuck out) - so here is an update - and i am rendering the car with the new tires now

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# 162 16-06-2003 , 07:18 PM
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Looks good so far man user added image


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# 163 17-06-2003 , 12:39 AM
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here is the shifter knob

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# 164 17-06-2003 , 12:40 AM
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here is the top of it

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# 165 17-06-2003 , 08:21 AM
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here is a render of the car (body paint shader made by gforce)

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