Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-11-2002 , 03:10 AM
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Join Date: Jun 2002
Posts: 22

underwater

Hi all,
just wondering if someone could shed some light on creating
an underwater type atmosphere. i'm trying to get a realistic underwater feel for a scene i'm doing, i've tried using environmental fog but i cant get the look quite right. what i want to know is how to make scene look darker the further away from the camera view so that you get a better sense of depth.

cheers scraggs.
auckland nz

# 2 24-11-2002 , 10:09 AM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
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Use light(s) with a decay rate set to linear, quadratic or cubic. You might need to crank up the intensity as well...


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# 3 24-11-2002 , 10:17 AM
Roman's Avatar
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Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
yep.. do as kbrown said.. should give you the feel you want.

welcome to SM scraggs.. :p

# 4 25-11-2002 , 07:55 AM
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Join Date: Jun 2002
Posts: 22
thanks alot, i knew it would be a simple process you've just gotta
ask the right people.

# 5 01-12-2002 , 04:50 AM
MKess007's Avatar
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Join Date: Jun 2002
Location: Ohio, USA
Posts: 202
With Maya 4.5 there is a preset underwater scene with great effects and lighting. But I dont think you have 4.5 because I would think you would be asking then.:p


mahalo,

Myk

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