Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
looks real great work shame about the background get a nice scene setup and it would look tons better. u dont need to show ure hdri, i dont know why peopple do,
I have never used Image Based Lighting before and wondered if I could make a scene of it, this is why I left it visible. In retrospect I rekon a little more practice is needed so I have taken your advice (Magicsy and Blomkaal) and removed the background. Here are the new renders, enjoy.
really nice model - only one thing i can see that puts me off it is the rear lights the break and reverse they lokk dodgy an painted on
its only minor but to me something u should fix
other that the perfect
Yeah I know what you mean about the rear lights, I'll see to them when I have a bit of time.
The front of the car was mentioned in the WIP forum and I agree about it being higher than the production version of the car, It is dead on with the blueprints I was using though, I'm not sure how accurate they are but they were the best I could find on the net (they are posted in the WIP forum). I was using both concept and production models as photo reference, some aspects from each have filtered down into my final model (fins on the front intakes, body panel creases, 8 spokes rather than 12 on the alloy etc.).
There is a badge on the front of the car, but I have just noticed that I have forgotten the door handle though, I'll fix that when I do the rear lights.
Well, I remember participating in Skills Canada 2005, and there was a hypnotist performance the night before. Before he started the performance, he "thanked everyone for coming to Edmonton this year and said it was a good chance for us to show everyone our skrills.. err, skills in this competition, so welcome to Skrills Canada!"
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