Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-03-2008 , 03:03 PM
Rhetoric Camel's Avatar
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Location: Plattsburgh New York
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normal color bump displacement maps?

I was wondering if there are any good tutorials on these maps and any other maps there might be in maya. I don't fully understand how to use them and would like to atleast get the gist of it. They briefly go over them in some tutorials but I would like some more in depth information. Anyone know of any tutorials for these? Or anyone willing to write out tutorials for these it would be greatly appreciated.

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