Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-08-2006 , 06:51 PM

bevelled edges subdiv vs poly ?

Is there any advantage in modelling bevelled edges in the poly surface as opposed to just convert it to a subdiv and do crease edges or partial crease edges several times ?

# 2 04-08-2006 , 08:20 PM
Joopson's Avatar
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only when rendering, some renderers do not support Subdivs or nurbs..
-andy


Environment Artist @ Plastic Piranha
www.joopson.com
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