my green monster head
not a project - just having a bit of fun - work is modeling objects all day at the moment in nurbs acording to a plan and this is just something I did for the hell of it. I don't think it will go any further than this - just don't have the time. Anyway - thought I'd post his pretty face anyway just for fun. I tried doing some sculpting of a nurbs surface with artisan for a while and then converted to polys. Somehow I left history off and can't find any smoothing groups in the hypergraph so I'm not able to go back to an earlier unsmoothed version. Dumb. Just threw a skin shader on, made it green and put a leather bump on it. That's it. C & C as always appreciated but must say this isn't likely to be developed any further. He'd have been right at home in the hell contest eh? (canadian speak) eh M? How bout those sad canucks. Damn shame. 7 - 2.
Check out the subsurfacescattering on my tongue...
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