Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 46 15-11-2006 , 01:25 AM
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wire 1 of 2

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# 47 15-11-2006 , 01:28 AM
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wire 2 of 2

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# 48 15-11-2006 , 03:13 AM
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nice work man when ru gonna show some renders?. about the wireframe you dont really have to select the object to see the wires. just click shading>wireframe on shaded (just a personal opinion)user added image

# 49 15-11-2006 , 03:26 AM
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ohh thanks, i never new that lol i thought that was a max thing but never checked to see if maya had it. Well i want to render but i gotta read up on that link vlad sent me on my gallardo wip. after this interview tomorrow ill have to to start reading. ive been focus on getting some of my models complete lol.

# 50 15-11-2006 , 08:07 PM
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# 51 15-11-2006 , 11:07 PM
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didnt realize you changed your name

# 52 21-11-2006 , 02:42 PM
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I decided to do a test render. There are a few problems

1) there are pinches around the intake on the front bumper

2) The car is gloating, it looked like it was on the plane but its not

3) I dont know vray so theres alot of pieces with just a standard lambart like the window, the rim lip, and signals, and the spoiler. My scanline mats dont work for vray so o well i was in class and i didnt have time ot make vray mats, i thought i would use some scanline ones i created a while ago but it didnt work so this is why there are imcomplete parts

also sm doesnt allow huge images so this is a copy of a jpg so the quility is alot worse then the original render but ill eventually link the real render unless sm gives more file spce user added image

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# 53 21-11-2006 , 03:23 PM
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also I didnt do the rear bumper or trunk so

1. the wheel arc is off but thats cause it ust applied a crease on the vert just for rednering purposes and

2. I didnt add the spoiler bracket that connects the spoiler to the car so it looks like its floating off the trunk which is not finished as well.

# 54 21-11-2006 , 05:50 PM
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looks pimp man
can you tell me how to set up the lighting on msn or something? that would help me out a lot.. lol


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# 55 21-11-2006 , 08:24 PM
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wow that looks really smooth ....very good render there. ...one of your best ..cant wait to see other progress ....

# 56 21-11-2006 , 08:31 PM
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nice work with the materials. so are you doing all your renders in max?.

# 57 21-11-2006 , 08:57 PM
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yea im going to be using vray. i know how to use the default scanline but theres so many tuts out there for vray and its works so much better so i decided to give it a try.

# 58 22-11-2006 , 08:28 AM
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forum - i used a sphere and under the invironment tab, i attached an hrdi. also, i have a skylight and a white image plane to more reflections

# 59 04-04-2007 , 07:41 PM
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been workin on this as well as the fairlady. im finally not afraid of front bumpers lol. still working on it and the bottom lip needs tweekin as well.

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Toyota Supra WIP


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# 60 04-04-2007 , 07:43 PM
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and pic 2. lol i have to finish one of these cars this time lol or else i fail so this or the 350z will be done within 3 weeks. whoohoo

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Toyota Supra WIP


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