This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I don't think the Hardware renderer supports camera attached image planes and you may have used a material that isn't supported as well. Sometimes middle mouse scrolling while you have a drop down menu selected can be a pain as it changes things without you realizing it.
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