Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-07-2003 , 01:12 AM
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Bathroom

Hey people this is my first post in the wip section so hello.

This is a class project that i have to do so please give me some feedback.I still need to finsh textureing.

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# 2 19-07-2003 , 01:30 AM
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I see you've discovered the revolve tooluser added image

looks nice so far, but maybe decrease the bumpmapping on those tiles a bit. just doesn't seem very attractive for a bathroom.


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# 3 19-07-2003 , 02:01 AM
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cool looks like something i did when i was first starting out. esp the green wall.

# 4 19-07-2003 , 02:36 AM
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you could make it a real shithole (sorry for the language). but somehow this reminded me of the cult movie named fight club. i'd love to see this as a discusting shitty place where no-one would want to be in + some moody lighting.... just an idea (<- hmm i wonder where that came from... it's about 5:20am and i just came back home from a.... well, i guess some1 could call it a bar...)

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# 5 19-07-2003 , 08:15 PM
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@kbrown thanks for the advice, well a shithole is what im going for in the project but the texturing is a bitch.


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# 6 19-07-2003 , 09:32 PM
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but the texturing is a bitch

Lol you've only done the walls!! and those are the easy part!!! user added image

The bump map is far too extreme for a bathroom lessen that and it will be a little better. Is it painted or procedural? if it's painted then try painting in some more details (actually same goes for if it's procedural! user added image)

The toilet seat is far too round it would be hellish uncomfortable to sit on methinks!! user added image


Good start though keeping on plugging away at it (no pun intended!!) user added image

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# 7 19-07-2003 , 10:00 PM
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added texture to the bath,

pure-morning-im going to tweak the settings when ive got the basic look of the bathroom.

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# 8 20-07-2003 , 02:01 AM
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..

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# 9 20-07-2003 , 06:39 AM
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Yep, Its a bathroom.........FROM HELL!!!!!! add some shit stains to the toilet seat.


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# 10 20-07-2003 , 10:09 AM
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i think the tiles are messed up. For the parts that look like the tiles have fallen off, should that part be white.. or better yet yellow? Where is the Grought (spelling?)


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# 11 20-07-2003 , 10:41 AM
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I think the bottom of the wall should have some stains runnings along it. The picture is just so you get the idea don't bother telling me how crap my effect is i rushed it together in the 30 seconds before i osted this. (.

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# 12 20-07-2003 , 10:42 AM
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*posted (sorry)

# 13 20-07-2003 , 11:34 AM
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Thanks for the advice people ill fix the texures when i have the basic look of the toilet.


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# 14 20-07-2003 , 11:53 AM
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as a general rule you should fix all of the modelling etc and animation before you even think about texturing. user added image

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# 15 20-07-2003 , 09:28 PM
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toilet texture test.......any comments

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