Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 26-01-2011 , 10:48 AM
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Glad to see some still in it, its not that easy are you going to use a light dome for the reflection...........dave




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# 17 26-01-2011 , 02:09 PM
Acid44
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No idea man, this is the first time I've done anything like this... I'm thinking the best way to do it would be to model the bridge and texture it to match the image, then hide the bridge when I render so it just gives reflections but doesn't look like crap

# 18 26-01-2011 , 03:16 PM
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When you do that the easest way is to select the bridge then go to the attribute spreed sheet and turn of the primery visibiltty it will still show reflections..........dave




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# 19 26-01-2011 , 10:37 PM
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Acid44, you need to be using Image Based Lighting for your scene, or you will never be able get the car to match lighting of the photo background. "IBL" is in your Mental ray attributes.

# 20 27-01-2011 , 07:52 AM
Acid44
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Thing is, I'm not using Maya for the renders, I'm using KeyShot. Keyshot is pretty much made for studio renders, using HDR's for lighting, and only HRD's, so Im still trying to figure out all the different settings

# 21 27-01-2011 , 08:17 PM
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Is keyshot really that flexible for this kind of challenge like you said its meant for studio type shots

# 22 28-01-2011 , 09:26 PM
Acid44
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At this point in the challenge deadline I'd rather try to figure it out in KS then learn MR user added image

I am making progress though, I've somewhat figured out the lighting/reflections, now it's just a matter of making it look believable. Hopefully I'll have something to post tomorrow

# 23 28-01-2011 , 11:04 PM
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Cheers Acid44, cant wait to see what the final will look like!

# 24 31-01-2011 , 01:37 AM
Acid44
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# 25 31-01-2011 , 01:46 AM
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hope you make it!! dude LOL PMSL what IS with the Mexicans bahahahahaha and you had a pic removed!!! bahahahahaha naughty man


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 26 31-01-2011 , 01:59 AM
Acid44
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Thanks man ;D And what about Mexicans and pics removed? ಠ_ಠ

EDIT: Getting pretty close to what I want for a final render, just a few small adjustments now, then I'll be rendering and, hopefully I'll have time to get it into Photoshop before I get too tired ;D

EDIT 2: Save file got screwed up, gotta start the render set up over from scratch user added image

EDIT 3: Started the render scene over, starting to get close to being happy with it (remember that there is much to be done in PS after)

Screenshot from Keyshot (Still not sure about colour)

You know the deal, click it, then click it again ;D
https://i173.photobucket.com/albums/w...ntitled155.jpg


Last edited by Acid44; 31-01-2011 at 04:40 AM.
# 27 31-01-2011 , 04:56 AM
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Awesome stuff Acid44! Looking really good. I like the color. It just needs a stronger specular to match the other cars, and some light on those headlights.

# 28 31-01-2011 , 05:48 AM
Acid44
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Gonna be fixing the levels and such in PS, as well as adding headlights and anything else I come up with

Just waiting for the final render to finish now so I can start putting it togetheruser added image

# 29 31-01-2011 , 04:48 PM
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i belive the car should be slightly smaller and u miss the hard shadows too user added image .

# 30 31-01-2011 , 05:13 PM
Acid44
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Shadows are being done in photoshop (having trouble with them though), and I checked the cars scale compared to the Ford Taurus behind it and it's just about perfect (spent hours scaling it) user added image

Here's a preview of how the final may look, shadows are wrong though, and I cant figure out how to do the headlights :S

https://i173.photobucket.com/albums/w...M_Compcopy.jpg

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