Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-11-2008 , 11:47 AM
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MAKING GROUND SHADOWS ON IMAGE PLANES

Another one, sorry. I'm setting up a scene with a bg on the image plane, and my object lit by HDR in the INDIRECT LIGHTING??? tab in the MR engine. However, how do i get my model to ”sit” on the bg with an FG shadow? Stumped! And is my HDR setup correct, or shld i use a lambert? Its Maya 2009.

thanks

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