Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-12-2008 , 07:16 PM
Registered User
Join Date: Jan 2005
Posts: 5

Battleship Bizmarck Hull

hi guys.

I am interested in creating a 3d model of the Bizmarck but I am having a problem creating the hull.

I have a tutorial for doing a ship hull but when I try the same steps on the bizmarck images I have the results dont appear the way I want them too.

If anyone is good at doing ships hulls could u give me sum hints please.

or

If anyone has made a model of the Bizmarck could u pass me the hull section.

or

If anyone has a better tutorial for creating a ship hull in maya could u pass it my way please.

or

If anyone would like to try and create me the hull I would be glad to pass on the images I have for them to use.

Thanks for any help that comes my way.

# 2 12-12-2008 , 10:35 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
i thought i replied to this...

anywho... now i know what bismarck is and possibly where a certain thing came from now

anywho

i'd just go about it with nurbs... after all, b-splines are how the old wooden ships were built :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads