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# 1 12-03-2005 , 04:22 PM
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File can't be open!?

Please help, i've spent rather a long time doing this model.

Bisically when I try and open the maya file I recieve the folowing message:

fileOptions "Open" "projectViewer Open";
pv_performAction "C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb" "Best Guess";
file -f -options "v=0" -typ "mayaBinary" -o "C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb";addRecentFile("C:/Documents and Settings/Jamie/My Documents/maya/5.0/Projects/Eve/Caldari_Shuttle.mb", "mayaBinary");
// Error: line 1: Reading of binary file "Caldari_Shuttle.mb" failed. //
// Error: Error reading file. //

Has anyone come accroess this before? Will I have to start the project from scratch? i've tried importing but no luck

Cheers

# 2 12-03-2005 , 06:27 PM
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Have you run any diagnostics on your hard drive to ensure there are no bad sectors? You may be getting file corruption.



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"If you love your job, you'll never work another day in your life."
# 3 12-03-2005 , 07:22 PM
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I have no bad sectors...

The file can be open, I may have worded that wrongly, but only one deformed cyclinder is shown in wireframe with no shader. I can see all the other objects in the Hypergraph, when selected I can apparently move and transform them in the view port but they are not showing up. Also I can assign shaders, but again the objects don't show.

Only the one object that loads renders...

Any more idea?

Cheers

# 4 13-03-2005 , 07:32 PM
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A quick way to solve this is to export the objects as .obj files then import back in.

_J

# 5 13-03-2005 , 07:56 PM
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Thanks for the reply,

I tried this, however and it didn't work.

i've attatched the Maya Binary file if anyone wants to have a look at this anomoly.

Cheers,

Jamie

Attached Files
File Type: mb caldari_shuttle.mb (198.0 KB, 442 views)
# 6 13-03-2005 , 07:59 PM
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umm. I opened it, saw what I think is one wing, tried to open outliner and Maya crashed...



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# 7 13-03-2005 , 08:30 PM
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okay here's what i see now...
Item 1 had no UVs and no shader, items 2 &3 had no UVs.

there are still nodes I haven't been able to make visible...

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Last edited by mhcannon; 13-03-2005 at 08:38 PM.
# 8 13-03-2005 , 08:38 PM
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outliner... numbered items are visible

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# 9 16-03-2005 , 10:22 AM
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Thanks for that mhcannon, i'll just have to start the project again when I have time.

Thanks again,

Jock

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