This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm currently trying to sketch out the idea of putting wings on mine, and it looks good on paper. My only problem is I don't have a scanner, and also when I model wings in Maya, they look absolutely appalling.
I'll just skip the wings for now and stick to the idea of a floating snake
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