This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Okay, going from Poly to Sub-divs, what exactly does Cleanup (non-manifold edges) do?
And once it hightlights whatever it is... does that mean there is a mistake in there that needs to be fixed? Or is that just what was "cleaned up"? Thanks all!
nonmanifold means that something in ur model is disrupting the continuity...most likely in the area it highlighted, you have and extra face sticking out somewhere that doesnt need to be...or u have one face intersecting with another, but not connected to it. See if u can clean that area up a bit...if u don't u wont' be able to smooth or convert.
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