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Old 25-12-2006, 06:48 PM   #31
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Hello there,

there's no need for screen shots as there isn't really anything to show as far as lighting set up is concerned but.......

All you need to do is open up the rendering camera attributes (in the outliner, double click the relevant camera) and change the Environment > Background Colour to white, make sure that the ground plane has a very white Lambert shader attached to it (I used 1.2 in the R, G and B settings for this scene) and finally choose Mental Ray to render, ensure that Enable Default Light is disabled (under the Common tab) then under the mental ray tab select Production from the quality preset menu and turn Final Gather on (I left it at 100 rays in this case). Simple as that, I hope it helps.

I've not done anything to the scene in the past day or so what with christmas and all but I'll be back on to it in the next couple of days, I like the cat idea I may well do something with it once I'm happy with the bird.


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Old 25-12-2006, 09:50 PM   #32
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looking good mat ...sorry been away awhile

shoot me an email to my gmail acct. since you dont use msn .... if you dont remember I will post it ...
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Old 26-12-2006, 01:15 AM   #33
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Originally posted by happymat27
I like the cat idea I may well do something with it once I'm happy with the bird.
Ahh man a cat in the same style would be awesome, you should definately do it
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Old 26-12-2006, 07:24 AM   #34
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thanks again mat, i figured out why i was not getting the shadow... mistakenly forgot to take off enable default light :S lol

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