Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-10-2002 , 07:08 PM
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Join Date: Jun 2002
Location: Texas
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background color

I'm trying a test render of a small animation and under my camera attributes/environment i've set background to black. When i render a tiff sequence the background is the viewport default grey color. I've just tried another render this time using tga files and this time the background is black as i want. Is there a reason the tiffs are rendered ignoring my specified background color? Thanks.

# 2 14-10-2002 , 08:49 PM
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Join Date: Jun 2002
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Posts: 374
ok, i solved it by turning off mask in the render globals.

# 3 14-10-2002 , 09:06 PM
Kevin
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good man mrmacca! and i bet you remember this forever now that you figured it yourself user added image

nice one mate

# 4 14-10-2002 , 09:38 PM
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Join Date: Jun 2002
Location: Texas
Posts: 374
Well i should now user added image The amount of settings in Maya can be overwhelming!!

I have a related question. In the atrributes for camera under output settings they're are options in there for mask. Is this the same option as is in the Render globals? Also, does this setting in Render globals overide the setting in the camera attributes or vice versa? Thanks again.

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