Maya 2020 fundamentals - modelling the real world
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# 1 18-06-2007 , 11:46 PM
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Join Date: Aug 2006
Location: Ottawa, Canada
Posts: 19

Scaling UV's

I am having a heck of a time scaling my UV's. I have a building with a a couple different size walls. I planar map each wall and play around with the scale. The problem is that the texture I am using is bricks, so I am trying to get the scales exact. I have looked around the forums here ... I fear I am missing the point.

aha !

Projection Height and Projection Width seems to work ,,,


Last edited by thespongebob; 19-06-2007 at 01:23 AM.
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