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05-05-2005, 09:19 AM   #1
lisa_gonzalez's Avatar
Join Date: Jun 2004
Location: London, England
Posts: 301
UV mapping sub-d surfaces?
Hi there.

I was just wondering how any you guys go about uv'ing your sub-d models. I know that some of you primarily use subdivision surfaces. Do you UV map the sub-d surface, or do you change back into a polygon mesh once you are happy with your model, and uv the polygon?? Can you use polygon mapping on sub-d surfaces?? I've only ever uv'd poly meshes, so texturing sub-d's is a new thing for me to learn.


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