Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-07-2012 , 10:05 PM
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Maniacal boy king of Babylon
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Gohan

I had some doubts in posting this, since everytime I post a thread I am managing emails rather than sculpting in those rare precious few hours,which ends in half finished models LOL.

There was a series on television once which I thoroughly enjoyed and unlike the other childhood series I used to like I can still watch this one ( still like it when Gohan stops whining and beats the <bliep> out of Cell user added image )

I am attempting a hyperreal version of Gohan and in case anyone's interested this is the second evening I am working on this model( still having difficulty nailing that anatomy down-still hate doing hands and feet-) and I started from scratch in Maya.
Finally Autodesk came out with SP1 for Maya 2013 so the damn BT Unwrap plug in works again so Uv's are done as well.

Anywho, C&C is most welcome , just keep in mind that it is still very much a wip .

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# 2 23-07-2012 , 10:43 PM
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AAAAAAAWWWWWWWWWW I like Piccolo....good to see you doing a full scale mate.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 24-07-2012 , 03:06 AM
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nice sculpt! Looks good and I like the shader, kind of looks like a bronze.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 4 24-07-2012 , 06:17 PM
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Hi Guys,
@Bullit: if you behave yourself I might do a piccolo as well user added image
@CTBram: thanks man, It's basically a standard textured metal zbrush material with a red tint, a yellow and a red light

# 5 25-07-2012 , 02:03 AM
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looks promising for only two days user added image i used to love that series until it went all majin bu crazy.


- Jake
# 6 25-07-2012 , 08:43 PM
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Hi joverall22: thanks and I agree, they should've stopped after Cell games.

Did some refining today, had to redo the clothes ( I didn't extrude edges inward and Zbrush always got problems with edges ), but I am happy for the time being

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# 7 27-07-2012 , 06:12 PM
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# 8 27-07-2012 , 06:14 PM
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I like the paint effect! Is that a 2D paint over or 3D with textures?


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 9 27-07-2012 , 06:25 PM
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It's basically the texture but I tweaked the levels somewhat in PS.
So a bit of both, this isn't a final color, I will probably do this in Mari

# 10 27-07-2012 , 10:33 PM
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Did some more tweaking on lookdev, the initial image didn't "pop"from the screen and felt a bit flat, so I did some tweaking in Nuke and PS and I think this is the look I am going for

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# 11 28-07-2012 , 08:03 AM
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Looks good mate...and I am behaving user added image


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 12 29-07-2012 , 01:03 AM
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Seeing as it's 3 am atm, I am done for the night, it's shaping up quite nicely ecen if I say so myself.
C&C is most welcome of course

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# 13 09-05-2013 , 09:27 PM
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Well got inspired again and even more important found the time to muck about in Zbrush again
C&C is of course very welcome.

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# 14 09-05-2013 , 10:28 PM
EduSciVis-er
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Nice, I like the hair, is that with ZBrush hair? The skin is looking quite purple though.

Edit: Ah, fibremesh, I didn't read the previous posts. And the skin color looks a lot better a couple images up. I don't know if you're going to keep it like that.

# 15 10-05-2013 , 12:26 AM
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Looks good. I agree the color looks a bit too purple. I thought gohan was more of a Blue tone.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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