ok.. one problem is, i have fur attached to this incomplete model(just for testing) and the problem is, when i set the baldness to 0, the fur still shows up in the render view! This begins to be a problem when i try to paint some of the fur away so that its bald in those areas. Why is it doing this??
another problem i have, is with the ipr render. when i select the region for fine tuning.. the fur dissapears, even if i dont have the baldness not set to 0! Is there anyway to fix that?
IPR doesnt support fur, its just used to fine tune lighting and textures
just because you set the bladness to 0 doesnt mean there is no fur there, stupid i know, to have no fur either delete the fur altogether or set the density to 0
the baldness only affects how many interactive furs you see in the viewport
thanks guys.. it sucks that ipr doesnt support fur. That would be pretty usefull. I guess ill just kkeep on messing around with fur untill i get everything to work the way i want.
Yeah Nem, thats me. I'm a bike freak. The only problem with that, is that i cant stop braking bones lately! :o
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off