Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-11-2004 , 03:26 PM
Registered User
Join Date: Oct 2004
Posts: 29

polygon trouble!

im making a car and im really unsure as to whether use NURBS curves and birail them together or use polygons and shape it and cut them. HELP PLEASE!

# 2 23-11-2004 , 03:31 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Both geometry types work, it's really just a matter of what you're more comfortable with.

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