Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 07-02-2003 , 03:07 AM
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Ultragames, you made a very valid point. do you think raytracing will fix the problem

# 17 07-02-2003 , 04:10 AM
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Could you tell your particles to not cast a shadow somewhere in the atributes?


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